2 Copyright 2012 Marten Richter
4 This file is part of VOMP.
6 VOMP is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 VOMP is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with VOMP; if not, write to the Free Software
18 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
24 #include <GLES2/gl2.h>
29 GLShader(const char* name);
32 int initShaders(const GLchar * vertex_shad,const GLchar *fragment_shad);
40 GLuint CreateShader(const GLchar * source, GLenum type);
42 virtual int BindAttributes() {return 1;};