2 Copyright 2004-2005 Chris Tallon
4 This file is part of VOMP.
6 VOMP is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 VOMP is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with VOMP; if not, write to the Free Software
18 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
21 #ifndef PLAYERLIVETV_H
22 #define PLAYERLIVETV_H
33 #include "playerlive.h"
36 #include "threadwin.h"
53 class PlayerLiveTV : public PlayerLive, public Thread_TYPE, public Callback, public StreamReceiver
56 PlayerLiveTV(MessageQueue* messageQueue, void* messageReceiver, ChannelList* chanList);
57 virtual ~PlayerLiveTV();
60 virtual int shutdown();
62 virtual void go(ULONG index);
63 virtual void setChannel(ULONG index);
65 virtual void setAudioChannel(int newChannel,int type);
67 virtual bool* getDemuxerMpegAudioChannels();
68 virtual bool* getDemuxerAc3AudioChannels();
69 virtual int getCurrentAudioChannel();
71 void call(void*); // for callback interface
73 virtual void streamReceive(ULONG, void*, ULONG); // stream receiver interface
77 // FIXME so far this just duplicates the old system + the wss
79 const static UCHAR CONNECTION_LOST = 1;
80 const static UCHAR STOP_PLAYBACK = 2;
81 const static UCHAR STREAM_END = 3;
82 const static UCHAR ASPECT43 = 4;
83 const static UCHAR ASPECT169 = 5;
84 const static UCHAR PREBUFFERING = 6;
88 void threadPostStopCleanup() {};
91 MessageQueue* messageQueue;
92 void* messageReceiver;
100 ChannelList* chanList;
102 queue<PLInstruction> instructions;
103 const static UCHAR I_SETCHANNEL = 1;
104 const static UCHAR I_STOP = 2;
106 queue<StreamChunk> streamChunks;
111 const static UCHAR S_STOP = 1;
112 const static UCHAR S_VIDEOSTARTUP = 2;
113 const static UCHAR S_PREBUFFERING = 3;
114 const static UCHAR S_PLAY = 4;
115 void switchState(UCHAR newState);
121 const static int preBufferAmount = 3;
123 void clearStreamChunks();
124 void chunkToDemuxer();
125 void optimizeInstructionQueue();