2 Copyright 2004-2005 Chris Tallon
4 This file is part of VOMP.
6 VOMP is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 VOMP is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with VOMP; if not, write to the Free Software
18 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
29 buttonBarActive = true;
31 setBackgroundColour(DrawStyle::VIEWBACKGROUND);
33 symbolLeft.setPosition(0, 4);
34 symbolLeft.nextColour = DrawStyle::BUTTONBACKGROUND;
35 symbolLeft.nextSymbol = WSymbol::LEFTARROW;
38 symbolRight.setPosition(0, 4); // will be reset in addtab
39 symbolRight.nextColour = DrawStyle::BUTTONBACKGROUND;
40 symbolRight.nextSymbol = WSymbol::RIGHTARROW;
46 for (UINT i = 0; i < tabs.size(); i++)
48 delete tabs[i].button;
49 delete tabs[i].pane; //moved from vopts MR
53 void WTabBar::addTab(const char* name, Boxx* boxx)
59 for(UINT i = 0; i < strlen(name); i++)
61 td.nameWidth += charWidth(name[i]);
65 for(UINT i = 0; i < tabs.size(); i++) newButtonX += tabs[i].button->getWidth() + 10;
67 WButton* newButton = new WButton();
68 newButton->setText(name);
69 newButton->setPosition(newButtonX, 2);
70 newButton->setSize(td.nameWidth + 6, getFontHeight());
71 if ((newButtonX + newButton->getWidth()) > (getWidth() - 22)) newButton->setVisible(false);
74 boxx->setPosition(0, 34);
75 boxx->setSize(getWidth(), getHeight()-34);
78 td.button = newButton;
84 newButton->setActive(true);
85 boxx->setVisible(true);
89 newButton->setActive(false);
90 boxx->setVisible(false);
91 symbolRight.nextColour = DrawStyle::SELECTHIGHLIGHT; // if this is the 2nd+ tab, ensure right arrow goes active
94 // WTabbar doesn't know its width during the constructor
95 // So this is moved to here for now
96 symbolRight.setPosition(getWidth() - 28, 4);
99 int WTabBar::handleCommand(int command)
101 // This returns 0 for not handled, and 1 for handled and please-update-me, 2 for handled-no-update
103 // if the focus is in a pane, send the command there
104 if (!buttonBarActive)
106 // Send the command to the pane
107 // Return code should be:
109 // 1 - handled - stop command here
110 // 4 - handled - pane is returning control to here
111 // FIXME standardise these
113 int paneRetCode = tabs[visiblePane].pane->handleCommand(command);
114 if (paneRetCode == 0)
118 else if (paneRetCode == 1)
123 else if (paneRetCode == 4)
125 buttonBarActive = true;
126 tabs[visiblePane].button->setActive(true);
127 if (visiblePane != 0) symbolLeft.nextColour = DrawStyle::SELECTHIGHLIGHT;
128 if (visiblePane != tabs.size() - 1) symbolRight.nextColour = DrawStyle::SELECTHIGHLIGHT;
138 case Remote::DF_LEFT:
141 if (!left()) return 2;
145 case Remote::DF_RIGHT:
148 if (!right()) return 2;
153 case Remote::DF_DOWN:
155 buttonBarActive = false;
156 tabs[visiblePane].button->dim();
157 symbolLeft.nextColour = DrawStyle::BUTTONBACKGROUND;
158 symbolRight.nextColour = DrawStyle::BUTTONBACKGROUND;
159 if (tabs[visiblePane].pane->handleCommand(command) == 1) // shouldn't return anything else at this point?!
170 // When there are too many tabs to display simultaneously, extend this to shift the tabs left and right
174 if (visiblePane == 0) return false;
175 tabs[visiblePane].button->setActive(false);
176 tabs[visiblePane].pane->setVisible(false);
178 tabs[visiblePane].button->setActive(true);
179 tabs[visiblePane].pane->setVisible(true);
181 if (visiblePane == 0) symbolLeft.nextColour = DrawStyle::BUTTONBACKGROUND;
182 symbolRight.nextColour = DrawStyle::SELECTHIGHLIGHT;
184 // Move the buttons..
185 if (tabs[visiblePane].button->getVisible() == false)
187 tabs[visiblePane].button->setVisible(true);
188 // We have gone << past the last visible button
189 UINT newButtonX = 22;
191 for(j = visiblePane; j < tabs.size(); j++) // start with the button just uncovered
193 if ((newButtonX + tabs[j].button->getWidth()) > (getWidth() - 22)) break; // this one too big.
194 tabs[j].button->setPosition(newButtonX, 2);
195 newButtonX += tabs[j].button->getWidth() + 10;
197 for(; j < tabs.size(); j++) // hide the rest
199 tabs[j].button->setVisible(false);
206 bool WTabBar::right()
208 if (visiblePane == tabs.size() - 1) return false;
209 tabs[visiblePane].button->setActive(false);
210 tabs[visiblePane].pane->setVisible(false);
212 tabs[visiblePane].button->setActive(true);
213 tabs[visiblePane].pane->setVisible(true);
215 if (visiblePane == tabs.size() - 1) symbolRight.nextColour = DrawStyle::BUTTONBACKGROUND;
216 symbolLeft.nextColour = DrawStyle::SELECTHIGHLIGHT;
218 // Move the buttons..
219 if (tabs[visiblePane].button->getVisible() == false)
221 tabs[visiblePane].button->setVisible(true);
222 // We have gone >> past the last visible button
223 // Move all buttons left, but need to work out which one to finally display as first on the left
224 UINT displayWidth = getWidth() - 44;
225 UINT widthSum = tabs[visiblePane].button->getWidth(); // start with width of newly shown button (on the right)
228 for(i = visiblePane - 1; i >= 0; i--)
230 widthSum += tabs[i].button->getWidth() + 10; // add on width needed to display also the previous button
231 if (widthSum > displayWidth) // then it's too much
238 for(i = 0; i < startWith; i++) // For each button to the left of startWith...
240 tabs[i].button->setVisible(false);
243 UINT newButtonX = 22;
244 for(UINT j = startWith; j <= visiblePane; j++) // startWith -> the one we just uncovered
246 tabs[j].button->setPosition(newButtonX, 2);
247 newButtonX += tabs[j].button->getWidth() + 10;
254 bool WTabBar::mouseMove(int x, int y) {
255 if (tabs[visiblePane].pane->mouseMove(x,y)) {
256 if (buttonBarActive){
257 buttonBarActive = false;
258 tabs[visiblePane].button->dim();
259 symbolLeft.nextColour = DrawStyle::BUTTONBACKGROUND;
260 symbolRight.nextColour = DrawStyle::BUTTONBACKGROUND;
269 bool WTabBar::mouseLBDOWN(int x, int y) {
271 for (i=0;i<tabs.size();i++) {
272 if (tabs[i].button->getVisible()) {
273 if (tabs[i].button->mouseMove(x,y)) {
274 tabs[visiblePane].button->setActive(false);
275 tabs[visiblePane].pane->setVisible(false);
276 tabs[visiblePane].pane->deactivateAllControls();
278 tabs[visiblePane].button->setActive(true);
279 tabs[visiblePane].pane->setVisible(true);
280 tabs[visiblePane].pane->deactivateAllControls();
281 buttonBarActive = true;
287 if (tabs[visiblePane].pane->mouseLBDOWN(x,y)) {
288 buttonBarActive = false;
289 tabs[visiblePane].button->dim();
290 symbolLeft.nextColour = DrawStyle::BUTTONBACKGROUND;
291 symbolRight.nextColour = DrawStyle::BUTTONBACKGROUND;
295 if (symbolLeft.mouseLBDOWN(x,y)) {
300 if (symbolRight.mouseLBDOWN(x,y)) {