From 33bdd926b82a05464e5adcc3f7583af06821622b Mon Sep 17 00:00:00 2001 From: Chris Tallon Date: Sun, 15 Oct 2006 20:25:19 +0000 Subject: [PATCH] *** empty log message *** --- player.cc | 114 +++++++++++++++++++++++++++++++-------------------- vvideorec.cc | 56 +++++++++++++++++-------- 2 files changed, 108 insertions(+), 62 deletions(-) diff --git a/player.cc b/player.cc index b426b2a..6306a79 100644 --- a/player.cc +++ b/player.cc @@ -205,9 +205,10 @@ void Player::fastForward() switch(ifactor) { case 2: ifactor = 4; break; - case 4: ifactor = 6; break; - case 6: ifactor = 8; break; - case 8: ifactor = 2; break; + case 4: ifactor = 8; break; + case 8: ifactor = 16; break; + case 16: ifactor = 64; break; + case 64: ifactor = 2; break; } } else @@ -229,9 +230,10 @@ void Player::fastBackward() switch(ifactor) { case 2: ifactor = 4; break; - case 4: ifactor = 6; break; - case 6: ifactor = 8; break; - case 8: ifactor = 2; break; + case 4: ifactor = 8; break; + case 8: ifactor = 16; break; + case 16: ifactor = 64; break; + case 64: ifactor = 2; break; } } else @@ -1003,71 +1005,93 @@ void Player::threadFeedScan() // is to get the wait right so that the scan occurs at the correct rate. ULONG direction = 0; + ULONG baseFrameNumber = 0; ULONG iframeNumber = 0; ULONG iframeLength = 0; ULLONG filePos; UINT amountReceived; UINT videoLength; - ULONG iframesep; - #ifndef _MSC_VER - struct timeval loopTime; - struct timeval loopTimeN; + struct timeval clock0 = {0,0}; // Time stamp after fetching I-frame info + struct timeval clock1 = {0,0}; // Time stamp after fetching I-frame data + struct timeval clock2 = {0,0} ; // Time stamp after displaying I-frame #else - DWORD loopTime; - DWORD loopTimeN; + DWORD clock0 = 0, clock1 = 0, clock2 = 0; #endif - ULONG realLoopTime; - ULONG sleepTime = 0; - UINT offset; + int frameTimeOffset = 0; // Time in msec between frames + int disp_msec = 0; // Time taken to display data + int total_msec = 0; // Time taken to fetch data and display it + int sleepTime = 0; if (state == S_FFWD) direction = 1; // and 0 for backward - #ifndef WIN32 - gettimeofday(&loopTime, NULL); - #else - loopTime = timeGetTime(); - #endif - while(1) { - if (!vdr->getNextIFrame(currentFrameNumber, direction, &filePos, &iframeNumber, &iframeLength)) break; + // Fetch I-frames until we get one that can be displayed in good time + // Repeat while clock0 + total_msec > clock2 + frameTimeOffset + baseFrameNumber = currentFrameNumber; + do + { + if (!vdr->getNextIFrame(baseFrameNumber, direction, &filePos, &iframeNumber, &iframeLength)) + return; + + baseFrameNumber = iframeNumber; + frameTimeOffset = abs(iframeNumber - currentFrameNumber) * 1000 / (video->getFPS() * ifactor); +#ifndef WIN32 + gettimeofday(&clock0, NULL); +#else + clock0 = timeGetTime(); +#endif + } +#ifndef WIN32 + while (clock2.tv_sec != 0 && + (clock0.tv_sec - clock2.tv_sec) * 1000 + + (clock0.tv_usec - clock2.tv_usec) / 1000 > frameTimeOffset - total_msec); +#else + while (clock2 != 0 && clock0 + total_msec > clock2 + frameTimeOffset); +#endif +// logger->log("Player", Log::DEBUG, "XXX Got frame"); + threadBuffer = vdr->getBlock(filePos, iframeLength, &amountReceived); +#ifndef WIN32 + gettimeofday(&clock1, NULL); + if (clock2.tv_sec != 0) + sleepTime = (clock2.tv_sec - clock1.tv_sec) * 1000 + + (clock2.tv_usec - clock1.tv_usec) / 1000 + + frameTimeOffset - disp_msec; +#else + clock1 = timeGetTime(): + if (clock2 != 0) + sleepTime = clock2 + frameTimeOffset - disp_msec - clock1; +#endif + if (sleepTime < 0) sleepTime = 0; + threadCheckExit(); + MILLISLEEP(sleepTime); +// logger->log("Player", Log::DEBUG, "XXX Slept for %d", sleepTime); + videoLength = demuxer->stripAudio(threadBuffer, amountReceived); video->displayIFrame(threadBuffer, videoLength); - iframesep = abs(iframeNumber - currentFrameNumber); currentFrameNumber = iframeNumber; free(threadBuffer); threadBuffer = NULL; - threadCheckExit(); - // Calculate next jump delay #ifndef WIN32 - gettimeofday(&loopTimeN, NULL); - realLoopTime = ((loopTimeN.tv_sec - loopTime.tv_sec) * 1000) + ((loopTimeN.tv_usec - loopTime.tv_usec) / 1000); - loopTime.tv_sec = loopTimeN.tv_sec; - loopTime.tv_usec = loopTimeN.tv_usec; + gettimeofday(&clock2, NULL); + total_msec = (clock2.tv_sec - clock0.tv_sec) * 1000 + + (clock2.tv_usec - clock0.tv_usec) / 1000 + - sleepTime; + disp_msec = (clock2.tv_sec - clock1.tv_sec) * 1000 + + (clock2.tv_usec - clock1.tv_usec) / 1000 + - sleepTime; #else - loopTimeN = timeGetTime(); - realLoopTime = loopTimeN - loopTime; - loopTime = loopTimeN; + clock2 = timeGetTime(); + total_msec = clock2 - clock0 - sleepTime; + disp_msec = clock2 - clock1 - sleepTime; #endif - - offset = 0; - if (sleepTime) offset = realLoopTime - sleepTime; - if (realLoopTime < sleepTime) offset = 0; // sanity check - loop was shorter than requested? - - sleepTime = (1000 * iframesep) / (video->getFPS() * ifactor); - if (offset > sleepTime) sleepTime = 0; - else sleepTime -= offset; - - logger->log("Player", Log::DEBUG, "iframesep %lu, fps %u, ifactor %u, offset %lu, sleep %lu", iframesep, video->getFPS(), ifactor, offset, sleepTime); - MILLISLEEP(sleepTime); - threadCheckExit(); +// logger->log("Player", Log::DEBUG, "XXX disp_msec = %4d total_msec = %4d", disp_msec, total_msec); } - // scan has hit one end } void Player::threadPostStopCleanup() diff --git a/vvideorec.cc b/vvideorec.cc index e506573..d578877 100644 --- a/vvideorec.cc +++ b/vvideorec.cc @@ -242,6 +242,8 @@ int VVideoRec::handleCommand(int command) case Remote::RED: { //player->test1(); + Video::getInstance()->setAspectRatio(Video::ASPECT4X3); + /* // for testing EPG in NTSC with a NTSC test video @@ -257,7 +259,8 @@ int VVideoRec::handleCommand(int command) } case Remote::GREEN: { - player->test2(); + Video::getInstance()->setAspectRatio(Video::ASPECT16X9); + //player->test2(); return 2; } #endif @@ -377,8 +380,8 @@ void VVideoRec::doBar(int action) } else { - timers->setTimerD(this, 1, 4); // only set the getridofbar timer if not ffwd/fbwd - stickyBar = false; +// timers->setTimerD(this, 1, 4); // only set the getridofbar timer if not ffwd/fbwd +// stickyBar = false; } timers->setTimerD(this, 2, 0, 200000000); } @@ -441,7 +444,17 @@ void VVideoRec::drawBarClocks() rectangle(clocksRegion, barBlue); ULONG currentFrameNum = player->getCurrentFrameNum(); - ULONG lengthFrames = player->getLengthFrames(); + ULONG lengthFrames; + if (myRec->recInfo->timerEnd > time(NULL)) + { + // chasing playback + // Work out an approximate length in frames (good to 1s...) + lengthFrames = (myRec->recInfo->timerEnd - myRec->recInfo->timerStart) * video->getFPS(); + } + else + { + lengthFrames = player->getLengthFrames(); + } hmsf currentFrameHMSF = video->framesToHMSF(currentFrameNum); hmsf lengthHMSF = video->framesToHMSF(lengthFrames); @@ -471,26 +484,35 @@ void VVideoRec::drawBarClocks() rectangle(barRegion.x + progBarXbase, barRegion.y + 12, 310, 24, Colour::LIGHTTEXT); rectangle(barRegion.x + progBarXbase + 2, barRegion.y + 14, 306, 20, barBlue); - if (currentFrameNum < lengthFrames) - { + if (currentFrameNum > lengthFrames) return; + + + // Draw yellow portion + int progressWidth = 302 * currentFrameNum / lengthFrames; + rectangle(barRegion.x + progBarXbase + 4, barRegion.y + 16, progressWidth, 16, Colour::SELECTHIGHLIGHT); - int progressWidth = 302 * currentFrameNum / lengthFrames; + if (myRec->recInfo->timerEnd > time(NULL)) // if chasing + { + int nrWidth = (int)(302 * ((double)(lengthFrames - player->getLengthFrames()) / lengthFrames)); - rectangle(barRegion.x + progBarXbase + 4, barRegion.y + 16, progressWidth, 16, Colour::SELECTHIGHLIGHT); + Log::getInstance()->log("GVASDF", Log::DEBUG, "Length Frames: %lu", lengthFrames); + Log::getInstance()->log("GVASDF", Log::DEBUG, "Player lf: %lu", player->getLengthFrames()); + Log::getInstance()->log("GVASDF", Log::DEBUG, "NR WDITH: %i", nrWidth); + rectangle(barRegion.x + progBarXbase + 4 + 302 - nrWidth, barRegion.y + 16, nrWidth, 16, Colour::RED); + } - // Now calc position for start margin blips - int posPix; + // Now calc position for start margin blips + int posPix; - posPix = 302 * startMargin * video->getFPS() / lengthFrames; + posPix = 302 * startMargin * video->getFPS() / lengthFrames; - rectangle(barRegion.x + progBarXbase + 2 + posPix, barRegion.y + 12 - 2, 2, 2, Colour::LIGHTTEXT); - rectangle(barRegion.x + progBarXbase + 2 + posPix, barRegion.y + 12 + 24, 2, 2, Colour::LIGHTTEXT); + rectangle(barRegion.x + progBarXbase + 2 + posPix, barRegion.y + 12 - 2, 2, 2, Colour::LIGHTTEXT); + rectangle(barRegion.x + progBarXbase + 2 + posPix, barRegion.y + 12 + 24, 2, 2, Colour::LIGHTTEXT); - posPix = 302 * (lengthFrames - endMargin * video->getFPS()) / lengthFrames; + posPix = 302 * (lengthFrames - endMargin * video->getFPS()) / lengthFrames; - rectangle(barRegion.x + progBarXbase + 2 + posPix, barRegion.y + 12 - 2, 2, 2, Colour::LIGHTTEXT); - rectangle(barRegion.x + progBarXbase + 2 + posPix, barRegion.y + 12 + 24, 2, 2, Colour::LIGHTTEXT); - } + rectangle(barRegion.x + progBarXbase + 2 + posPix, barRegion.y + 12 - 2, 2, 2, Colour::LIGHTTEXT); + rectangle(barRegion.x + progBarXbase + 2 + posPix, barRegion.y + 12 + 24, 2, 2, Colour::LIGHTTEXT); } void VVideoRec::removeBar() -- 2.39.2