preBuffering = false;
preBufferTotal = 0;
+
+// FIXME check the win32 code on the mvp
+#ifndef WIN32
audio->sync();
audio->play();
video->sync();
video->pause();
afeed.start();
vfeed.start();
+#else
+ afeed.start();
+ vfeed.start();
+ audio->sync();
+ audio->play();
+ video->sync();
+ video->pause();
+#endif
+
// unLock(); // thread will be locked by play until here
// FIXME - see if this can segfault because it is starting threads out of the master mutex
}