2 Copyright 2004-2005 Chris Tallon
4 This file is part of VOMP.
6 VOMP is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 VOMP is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with VOMP; if not, write to the Free Software
18 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #include "threadwin.h"
23 // Undeclared functions, only for use in this file to start the thread
24 DWORD WINAPI threadInternalStart(void *arg)
26 Thread *t = (Thread *)arg;
27 t->threadInternalStart2();
31 int ThreadWin::threadStart()
33 threadCond = CreateEvent(NULL,/*FALSE*/TRUE,FALSE,NULL);
34 if (threadCond == NULL) return 0;
35 threadCondMutex = CreateMutex(NULL,FALSE,NULL);
36 if (threadCondMutex == NULL)
38 CloseHandle(threadCond);
44 pthread = CreateThread(NULL, 0, threadInternalStart, (void*)this,0, &threadId);
47 CloseHandle(threadCond);
48 CloseHandle(threadCondMutex);
54 void ThreadWin::threadStop()
57 // Signal thread here in case it's waiting
59 WaitForSingleObject(pthread, INFINITE);
60 this->threadPostStopCleanup();
63 void ThreadWin::threadCancel()
66 //TerminateThread(pthread, 0);
68 WaitForSingleObject(pthread, INFINITE);
69 this->threadPostStopCleanup();
72 void ThreadWin::threadCheckExit()
74 if (!threadActive) ExitThread(NULL);
77 void ThreadWin::threadLock()
79 WaitForSingleObject(threadCondMutex, INFINITE);
82 void ThreadWin::threadUnlock()
84 ReleaseMutex(threadCondMutex);
87 void ThreadWin::threadSignal()
89 WaitForSingleObject(threadCondMutex, INFINITE);
90 // PulseEvent(threadCond);
92 ReleaseMutex(threadCondMutex);
95 void ThreadWin::threadSignalNoLock()
97 // PulseEvent(threadCond);
101 void ThreadWin::threadWaitForSignal()
104 WaitForSingleObject(threadCond,INFINITE);
105 ResetEvent(threadCond);
109 void ThreadWin::threadWaitForSignalTimed(struct timespec* ts)
112 HANDLE handles[2] ={threadCond, NULL};
113 LARGE_INTEGER duration;
114 duration.QuadPart=(((LONGLONG)ts->tv_sec)*1000LL*1000LL*10LL+((LONGLONG)ts->tv_nsec)/100LL)+WINDOWS_TIME_BASE_OFFSET;
117 GetSystemTime(&debug);
118 SystemTimeToFileTime(&debug,&debugfile);
120 handles[1]=CreateWaitableTimer(NULL,TRUE,NULL);
121 SetWaitableTimer(handles[1], &duration, 0, NULL, NULL, 0);
122 WaitForMultipleObjects(2,handles,FALSE,INFINITE);
123 ResetEvent(threadCond);
124 CloseHandle(handles[1]);
128 void ThreadWin::threadSetKillable()
130 //WIN32:Ignore or use a separate Event Object to simulate this