2 Copyright 2004-2005 Marten Richter
4 This file is part of VOMP.
6 VOMP is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 VOMP is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with VOMP; if not, write to the Free Software
18 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
28 #include "threadwin.h"
30 #define BACKBUFFER_WIDTH 1920
31 #define BACKBUFFER_HEIGHT 1080
42 #define D3DFVF_OSDVERTEX (D3DFVF_XYZRHW|D3DFVF_DIFFUSE| D3DFVF_TEX1)
45 // This class defines all necessary interfaces
46 // for windows osd to communicate with other windows base classes
48 class WindowsOsd : public ThreadWin {
51 virtual ~WindowsOsd();
53 bool IsEvrSupported() { return evrsupported; };
54 void setExternalDriving(DsAllocator* dsall, DWORD width, DWORD height);
57 DWORD getFilterType(){ return filter_type; };
58 void setFilterType(D3DTEXTUREFILTERTYPE type) { filter_type = type; };
60 LPDIRECT3DDEVICE9 getD3dDev();
62 IDirect3DDeviceManager9 * getD3dMan() { return d3ddevman; };
63 DWORD getFilterCaps();
64 HWND getWindow() { return window; };
65 void setWindow(HWND twnd) { window = twnd; };
67 // This function is called in order to get Screen updates
69 void RenderDS(LPDIRECT3DSURFACE9 present);
74 virtual bool isInitialized()=0;
84 void SetEVRStatus(EVR_state new_state){ evrstate = new_state; };
87 int createDirect3D9Objects();
88 void shutdownDirect3D9Objects();
89 void startRenderLoop();
90 void stopRenderLoop();
91 void InternalRendering(LPDIRECT3DSURFACE9 present);
93 virtual void lostDestroyObjects()=0;
94 virtual void lostRecreateObjects()=0;
96 virtual void getTextureCoordinates(FLOAT*, FLOAT*)=0;
98 virtual void updateOsd() {};
103 virtual LPDIRECT3DTEXTURE9 getNextOsdTexture()=0;
105 LPDIRECT3DVERTEXBUFFER9 InitVertexBuffer(DWORD width, DWORD height);
106 LPDIRECT3DVERTEXBUFFER9 InitBackgroundVertexBuffer(DWORD width, DWORD height);
111 D3DTEXTUREFILTERTYPE filter_type;
112 #ifdef WINDOWS_LEGACY
114 LPDIRECT3DDEVICE9 d3ddevice;
117 LPDIRECT3DDEVICE9EX d3ddevice;
119 LPDIRECT3DSWAPCHAIN9 swappy;
120 LPDIRECT3DSURFACE9 swapsurf;
121 LPDIRECT3DSURFACE9 d3drtsurf;
124 IDirect3DDeviceManager9 *d3ddevman;
125 HANDLE dxvadevicehandle;
127 DsAllocator* dsallocator;
129 bool external_driving;
132 DWORD lastrendertime;
133 DWORD lastosdrendertime;