2 Copyright 2004-2005 Chris Tallon
4 This file is part of VOMP.
6 VOMP is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 VOMP is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with VOMP; if not, write to the Free Software
18 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
33 #include "demuxervdr.h"
40 #include "messagequeue.h"
43 #include "threadwin.h"
48 class Player : public Thread_TYPE, public Callback
51 Player(MessageQueue* messageQueue, void* messageReceiver, bool isRecording);
56 void setStartFrame(ULONG frameNum);
57 void setLengthBytes(ULLONG length);
58 void setLengthFrames(ULONG length);
59 void setAudioChannel(int newChannel);
66 void jumpToPercent(int percent);
67 void skipForward(int seconds);
68 void skipBackward(int seconds);
69 void jumpToMark(int mark);
71 UCHAR getState() { return state; }
72 ULONG getCurrentFrameNum();
73 ULONG getLengthFrames();
74 UCHAR getIScanRate() { return ifactor; }
75 bool* getDemuxerAudioChannels();
76 int getCurrentAudioChannel();
78 void call(void*); // for callback interface
80 const static UCHAR S_PLAY = 1;
81 const static UCHAR S_PAUSE_P = 2;
82 const static UCHAR S_PAUSE_I = 3;
83 const static UCHAR S_FFWD = 4;
84 const static UCHAR S_FBWD = 5;
85 const static UCHAR S_STOP = 6;
86 const static UCHAR S_JUMP = 7;
90 // FIXME so far this just duplicates the old system + the wss
92 const static UCHAR CONNECTION_LOST = 1;
93 const static UCHAR STOP_PLAYBACK = 2;
94 const static UCHAR STREAM_END = 3;
95 const static UCHAR ASPECT43 = 4;
96 const static UCHAR ASPECT169 = 5;
105 void threadPostStopCleanup();
108 void switchState(UCHAR newState, ULONG jumpFrame=0);
110 void threadFeedLive();
111 void threadFeedPlay();
112 void threadFeedScan();
114 void doConnectionLost();
115 void restartAtFrame(ULONG newFrame);
117 MessageQueue* messageQueue;
118 void* messageReceiver;
134 pthread_mutex_t mutex;
143 ULONG currentFrameNumber;
145 UINT startupBlockSize;
159 Play, Pause, FFwd, FBwd, (Stop), [Jump]