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1 /*
2     Copyright 2004-2005 Chris Tallon
3
4     This file is part of VOMP.
5
6     VOMP is free software; you can redistribute it and/or modify
7     it under the terms of the GNU General Public License as published by
8     the Free Software Foundation; either version 2 of the License, or
9     (at your option) any later version.
10
11     VOMP is distributed in the hope that it will be useful,
12     but WITHOUT ANY WARRANTY; without even the implied warranty of
13     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14     GNU General Public License for more details.
15
16     You should have received a copy of the GNU General Public License
17     along with VOMP; if not, write to the Free Software
18     Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
19 */
20
21 #include "threadp.h"
22
23 // Undeclared functions, only for use in this file to start the thread
24 void threadPInternalStart(void *arg)
25 {
26   // I don't want signals
27   sigset_t sigs;
28   sigfillset(&sigs);
29   pthread_sigmask(SIG_BLOCK, &sigs, NULL);
30
31   Thread *t = (Thread *)arg;
32   t->threadInternalStart2();
33 }
34
35 int ThreadP::threadStart()
36 {
37   pthread_cond_init(&threadCond, NULL);
38   pthread_mutex_init(&threadCondMutex, NULL);
39
40   threadActive = 1;
41   if (pthread_create(&pthread, NULL, (void*(*)(void*))threadPInternalStart, (void *)this) == -1) return 0;
42   return 1;
43 }
44
45 void ThreadP::threadStop()
46 {
47         if (threadActive) { // we need this, on some implementations this will fail, if already stopped
48
49                 threadLock();
50                 threadActive = 0; // New locking around this fixes a player lockup but could badly affect other things
51                 threadUnlock();
52
53                 // Signal thread here in case it's waiting
54                 threadSignal();
55                 pthread_join(pthread, NULL);
56                 this->threadPostStopCleanup();
57         }
58 }
59
60
61 void ThreadP::threadCancel()
62 {
63         if (threadActive) {
64                 threadActive = 0;
65                 pthread_cancel(pthread);
66                 pthread_join(pthread, NULL);
67                 this->threadPostStopCleanup();
68         }
69 }
70
71
72 void ThreadP::threadCheckExit()
73 {
74   if (!threadActive) pthread_exit(NULL);
75 }
76
77 void ThreadP::threadLock()
78 {
79   pthread_mutex_lock(&threadCondMutex);
80 }
81
82 void ThreadP::threadUnlock()
83 {
84   pthread_mutex_unlock(&threadCondMutex);
85 }
86
87 void ThreadP::threadSignal()
88 {
89   pthread_mutex_lock(&threadCondMutex);
90   pthread_cond_signal(&threadCond);
91   pthread_mutex_unlock(&threadCondMutex);
92 }
93
94 void ThreadP::threadSignalNoLock()
95 {
96   pthread_cond_signal(&threadCond);
97 }
98
99 void ThreadP::threadWaitForSignal()
100 {
101   pthread_cond_wait(&threadCond, &threadCondMutex);
102 }
103
104 void ThreadP::threadWaitForSignalTimed(struct timespec* ts)
105 {
106   pthread_cond_timedwait(&threadCond, &threadCondMutex, ts);
107 }
108
109 void ThreadP::threadSetKillable()
110 {
111   pthread_setcancelstate(PTHREAD_CANCEL_ENABLE, NULL);
112   pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, NULL);
113 }
114
115
116 pthread_t ThreadP::getThreadID() // returns the ID of this thread
117 {
118   return pthread;
119 }
120
121 // Static functions
122
123 void ThreadP::threadSuicide()
124 {
125   if(!pthread_detach(pthread_self()))
126   {
127     MILLISLEEP(1000);
128     if(!pthread_detach(pthread_self()))
129     {
130       MILLISLEEP(1000);
131       pthread_detach(pthread_self());
132     }
133   }
134
135   pthread_exit(NULL);
136 }
137
138 pthread_t ThreadP::thisThreadID() // returns the ID of the calling thread
139 {
140   return pthread_self();
141 }